GAME PLAY

Battle for Sularia started as a concept when Jesse Bergman was still studying game design at UAT. In 2011 Jesse showed the game concept to his friend, and now co-designer, John Kimmel. The result of this collaboration was an expandable card game inspired by their mutual interests in trading card games as well as Jesse's passion for real-time strategy games.

Battle for Sularia features a touch of familiar combined with unique mechanics. Set in a vibrant and lush world, Battle for Sularia is an excellent choice for those who love science-fiction, gorgeous artwork, and competitive game play!