Jesse is back with an update on all things going on at Punch-It Entertainment. We have updates on Battle for Sularia’s Alpha Program, The upcoming Ambassador Program, our reactions on GPGF, and two brand new prototype games.
Written by: Jesse Bergman
September of 2018 has been one heckuva busy month as we prepare to launch Reign of Terror to each of you on October 2, 2018. For those of you that have pre-ordered the product, your packages will be sent out by Friday of this week, and you should receive your products by the 2nd. If you have any questions regarding your pre-order, please fill out a submission form, and we will respond to each of your requests as fast as possible.
What you can find in this update:
The Good, The Bad, and The Savage – Development Update
Reign of Terror – Omega Release
Alpha Program – October Promo Cards
Escalation Series: Pack 8 – Card Update
The Good, The Bad, and The Savage Development Update
The Good, the Bad, and the Savage are progressing to the final stages of development. We will begin final Q&A proofing of the print documents for the final print file to be sent to our print partner.
We received all of the final art pieces in the last week, and we have posted them on our social media channels. But check out Sularium Depot below! We love what our artists have put into the Exsularian pieces, and The Good, the Bad, and the Savage is turning out to be one of our most stunning sets yet!
“Sularium Depot” by Filip Depot
The Good, The Bad, and The Savage ships to you on November 6th, 2018.
Reign of Terror Omega Release
Reign of Terror will release and be ready for Omega game play next week on Tuesday, October 2nd, 2018. There have been many updates to cards and rules for Omega play. We will be updating our rules document in the coming weeks, to prepare for the new rules. When that document has been released we will update each of you through this blog. The new rules document will be available to download to your electronic device. We are also looking to compile a comprehensive FAQ regarding cards, if you have a question regarding a specific card's interaction please let us know so we can add it to our website.
Alpha Program October Promo Cards
October brings a brand new release of Promo Cards for October. This month introduces two impressive new combatants from the Reign of Terror and The Good, the Bad, and the Savage releases.
These cards will be available on our website for $5 per card per play set.
Escalation Series: Pack 8
Four brand new cards make their way into the escalation series for October, and pack number 8 brings a powerful new combatant and exciting new tactics the core factions. These are cards that deck builders will not want to miss regardless of whatever faction you love the most!
Ashgar's Duty is a card designed by national champion Dustin Rogers. He wanted a card that gave the Jotune a proven ability QUICK. As a two construction cost card, Ashgar's Duty is not an automatic inclusion in Jotune player's decks, but there are specific game archetypes that will benefit most from a card like Ashgar's Duty.
With a fairly high threshold cost, Ashgar’s duty gives the Jotune a powerful way to finish off their opponent in the later stages of the game.
Ashgar's Duty is a card that will see play in competitive formats, and we cannot wait to see how it fits into your Jotune builds.
Last month we introduced Simiann a new combatant that uses Energize as a reliable defensive option. This month brings another Energize combatant to the table, and this one serves as a valuable aggressive combatant for those Synthien aggro lists. Last month's post discusses how energize operates using Simiann. The same rules apply to Juggernaut Mauler with a much higher ceiling.
As a two construction cost card, the Mauler lives in an excellent sularium cost point in their combatant curve. While Hydra Reaver offers a consistent and affordable six sularium combatant, the Juggernaut Mauler pushes the ceiling of power to new heights, extending even beyond the almighty Hekaton Warhulk
Bellowing Roar is a brand new tactic for the Protoan and offers an excellent control piece for the faction. Players will be able to leverage Bellowing Roar by playing the more substantial Protoan threats. As a one construction cost tactic, fitting Bellowing Roar fits into a player's deck easily.
The drawbacks to Bellowing Roar exist in two different spaces. First, players have to decide what four cards of their sixty in the tactic and condition department could be cut to make room for it. Additionally, players have to play the more powerful combatant suite in order to turn on the card and provide a useful result. While Bellowing Roar has a similar effect to Centropolis in the Synthien, it does not offer the consistency and cards such as Evasion are much more profitable in the exchange.
From The Rubble
From the Rubble is an exciting new card for the Exsularian. As a two construction cost card, From The Rubble provides an excellent new tactic that gives the Exsularian another valuable control piece. Synergizing nicely with Anarchy mechanics, From the Rubble allows an Exsularian player to pull valuable high powered sites from the discard pile. From The Rubble can grab your opponent's sites or your own.
It does come with one major drawback in that the site's defense is reduced therefore making it easier for your opponent to remove. Additionally, the Anarchy package tends to push construction cost limits to near break point and From the Rubble doesn't alleviate this. When deck building with From the Rubble players will actively have to find a way to fit the cards all together in their 60 cards and 90 points.
We hope you are all enjoying the upcoming content. We are very excited to get the Protoan into your hands and hope you share with us your decks and favorite cards from the set on social media and elsewhere!
Until next time, see you on the battlefield.
Written by: Jesse Bergman
Wow, did this month go fast! It's hard to believe it's time to write another update to all of you! August saw some exciting new things going on and sets us up for a whirlwind to the end of the year. It's like the precursor to a big storm, you can see the clouds rolling in and the wind is picking up, but you don't quite know what all is in store!
The Battle Begins: Full-Art Booster Pack went on sale on August 2nd and many of you have taken advantage of them and we have had strong sales to start. If you are already an existing player of Battle for Sularia: The Card Game, then you do not want to miss out on this opportunity to bling out your deck. These items are selling quickly and when they are gone we will discontinue them for a while. They may return at a later date, but that will all be determined by your overall demand for the product.
What you can find in this update:
Full-Art Booster Pack information
Reign of Terror development/production update
Escalation Series: Pack 7 - Card Update
Alpha Program July Promo Cards
Full-Art Booster Pack Information
Full-Art Booster Packs were released on August 2nd, 2018 and come in two different product offerings. The individual packs can be purchased for $5.99 or if you want to try out randomized drafting of Battle for Sularia: The Card Game, then you can purchase our 4-Player Draft Pod package for $89.99.
We won't go into full detail on the packs here if you would like to read more about them, head over to our blog post on the packs and get a complete rundown and determine which packs are best for you!
These packs are a web exclusive offer and will sell out fairly soon. Re-order of the packs will not occur immediately, but they may return later this year or next.
Reign of Terror Development Update
Reign of Terror development has been closed. We are in process of placing orders with our printers and we are on track for an early October release. We will begin showcasing more about the release as we get closer to that fateful October date. We will continue to take pre-orders right here on our site. Once the pre-orders sell-through, we will open up a wave 2 for those of you that missed out early on.
If you are on the fence about ordering Reign of Terror, now is the perfect time to get in and make sure that you recieve your copy as it releases.
"Subterranean Lair" by Ascary Lazos
Escalation Series: Pack 7
The Alpha Program heads into pack 7 and the back half of the escalation series release. This pack introduces some powerful new cards, that need your attention. The idea behind the Alpha Program is for you our fans, to get an opportunity to try out new card designs before they are released into the final form. Playing games with these cards and providing us with feedback helps shape the final version of the game. Feedback can be provided directly through our feedback form found here at the Alpha Program page of this site!
Gods Among Men
This card represents a new design idea for condition cards. It functions in two separate ways. The first way is one in which the card gains tactical value in the form of playing the card in a similar fashion to the Mercenary card evasion. While the scope of Gods Among Men is limited to type 1 combatants, it further reinforces the theme we were building in The Battle Begins Starter Set.
When your opponent attempts to target your powerful type 1 combatants, Gods Among Men springs to the rescue to protect them from those effects, however, since it is also a condition card it provides a powerful ongoing effect that indicates that future and existing type 1 combatants cannot be defused by effects. This particular play pattern is narrow, but offers protection from some of the most powerful cards in the format such as Dead on Arrival, and Sularium Tactical Assault Beam.
Simiann is a backer designed card from our Blood, Profit, and Glory Kickstarter. Backer Jim O'Flaherty, who also designed Lady Worgana, came to us with an idea to build a powerful robot that was versatile and flexible. Jim was working on a self-learning AI that each iteration brought a new and improved intelligence. We latched on to Jim's idea and created a whole new keyword for this type of mechanism. ENERGIZE is a dual-modality ability that allows players to invest sularium one action at a time to do one of the two following abilities:
This combatant gets +1/-1 until the end of turn.
This combatant gets -1/+1 until the end of turn.
This sort of flexibility combined with Specialist makes Simiann a force to be reckoned with on the battlefield. Many users ask how he functions, his attack value is facing the limiter of his defense value because if at anytime a combatant has a defense value of 0 it dies. However, on the defensive side, you may continue to make investments that would reduce a combatants attack value to 0 or below 0, while the defense value continues to climb. So, if you have 9 sularium, then you can invest 9 sularium into Simiann's -1/+1 ability to modify his stats to -7/15 making him a nearly impenetrable wall for one of your opponent's combatants.
VIRUS has represented itself as a powerful ability that gives a player the ability to reduce incoming damage or potentially kill off major threats on an opponents board. VIRUS is a dangerous ability that opponents need to respect. A Protoan player has so many proactive ways to net value with Gorgarid while impacting their opponent's board state. Gorgarid is the type of combatant that provides that complete upside of combatant removal/reduction, with an affordable package in their decks.
With a base attack of 2 and a base defense of 3 Gorgarid can focus by dealing 2 damage to a combatant on defense, and then die from combat damage or through a sacrifice outlet to put the two infection counters on that combatant, and effectively deal 4 damage that turn. Dealing 4 damage for only 3 sularium and 1 construction cost is an excellent trade in the game.
Hideout continues the theme of Influence matters. This time synergizing with Ruffian combatants. Hideout at 6 influence requires some work to get into play, especially when many constructed games only play to turn 6 or turn 7. Combined with Power Broker, Exsularian players could see this site as early as turn 4, giving them plenty of opportunities to build up powerful sites, but the less obvious play is the impact that Power Broker and Hideout can provide to playing tactic and condition cards with higher threshold values.
A player also gets additional value by being able to deploy their Ruffian combatants into the hidden zone reducing the number of opportunities that a player has to interact with those combatants. Powerful Ruffians such as Tunnel Rat become very difficult for an opponent to deal with and handle when they are in the hidden zone. Additionally, with a sularium generation of 2, it provides a much needed sularium boost to play more expensive Exsularian combatants.
With a base attack of 3, it is single-handedly one of the most powerful Exsularian sites and a prime target for It's a Trap. Additionally with a hardy 8 defense, an opponent will need to commit serious firepower to the sites removal.
August Alpha Program Promo Cards
This month's Alpha Program Promo Cards are an absolute must-have for any Jotune or Synthien player's collection. For those of you tournament players who have asked how to update cards we have errata'd, then Centropolis will give you an outlet to do just that! These cards will remain in the store until September 18th, 2018!
One last little bit of information, if you didn't see on the Full-Art Booster Pack blog post we have added a checklist that covers every card we've released to date. It is up to date and includes the current Alpha Edition promo cards. If you are attempting to be a collector then this checklist is a must have!
Download The Checklist!
Until next time, see you on the battlefield!
Written by: Jesse Bergman
We are back again with a brand new update regarding what you can expect this month in the world of Sularia. July is in full swing and as the dog days of summer descend on us, now is a great time to grab a cold drink and read all about Battle for Sularia: The Card Game!
The Good, The Bad, and The Savage an Exsularian faction pack is now available for pre-order on our website, and so far you guys have all rocked it out of the park by pre-ordering and showing your support. We have a little less than two weeks left on the early pre-order and then we are moving on to to the release of the full art booster packs. If you want a more detailed look at our release schedules please check out this post here: 2018 Roadmap
What you can find in this update:
- The Good, The Bad, and The Savage Pre-Order
- Reign of Terror development/production update
- Alpha Program/Omega Program release schedule change
- Escalation Series Pack 6 Card Update
- Alpha Program July Promo Cards
The Good, The Bad, and The Savage Pre-Order
The Good, the Bad, and the Savage are still on pre-order until July 20th. At that time we will be shutting down the discounted pre-order price and the exclusive promo cards, which includes an early released play set of Disruption. If you simply don't want to pre-order we understand and The Good, the Bad, and the Savage will be available for general release in November.
We will continue to provide development and production updates over the coming months regarding this release.
Reign of Terror Development Update
Reign of Terror is progressing along nicely. We are currently receiving the final illustrations, which we will be put into final template cards. At that point, we will run each card through our quality assurance process to look for typos and template issues.
We anticipate that Reign of Terror will be sent to the printer by mid-August and will be shipping to us by mid-September. Because of the process, we are using we have reduced our shipping times substantially and are able to deliver this product in early October is very doable. Of course, if we can speed up the timeline up we will and as always we will do our best to avoid any potential setbacks or delays.
"Deathspore Forest" by Ascary Lazos
Alpha Program/Omega Program Release Schedule Change
We are halfway through the first year of the Alpha Program as we laid it out last December. We are looking to make a few changes in how Alpha Program and Omega Program releases going forward. Up to this point we have released Alpha Program packs and promo's on the first Tuesday of every month.
This release schedule seemed to be working well when it was only the Alpha Program. As we step into the future and Omega Program products begin releasing monthly as well we feel that we need to remain focused at the start of each month on the general release model. What this means for you is that we will be transitioning the monthly release schedule as follows:
The first Tuesday of each month: Omega Program Release
The third Tuesday of each month: Alpha Program Release
Now some of you may already be asking how does this impact the Alpha Edition promo cards. This is a good question, and we have been so very pleased by the response and support for those cards over the last few months. We will be continuing with those cards but they will be released to our web store on the third Tuesday of every month and will be removed when they are replaced by the new card on the following month.
These programs are still a learning curve for us here at Punch-It and we want to make sure that the releases make sense and work within our timelines. The Alpha Program and the Omega Program represent a lot of work for us and we need to manage that work as best as possible.
Of course, we always listen to our community and your feedback is greatly appreciated on these sorts of items. Please feel free to jump into our Facebook community or sign up on Slack to interact with us and let us know your thoughts on these changes. You can always comment below this post as well.
Escalation Series Pack 6
July brings the newest command pack to be released into the Alpha Program. This is the mid-point for the series and with it comes a whole batch of Mercenary cards to add to your deck building arsenal.
The Mercenary faction has always had a big impact on Sularia. Lone Wolf is no exception to this. Many factions find themselves in situations where if they had a powerful combat trick they could leverage advantage in an early stage of the game to potentially set their opponents back. Lone Wolf allows each and every faction early game threats to be site killers.
This is balanced against the cards scope, which only allows it to be played on an individual combatant who is attacking a site alone. This means that while you send a joint strike force of combatants at another site on an opponents board, you are also only sending one combatant at a second site. It is a risk that you are telegraphing your combat trick to your opponent and they may be able to defend it appropriately.
With the Exsularian faction's release on the world of Sularia, there are now two factions who are very good at deploying their threats into the hidden zone. An in some cases those threats may never leave. One of the more powerful Synthien plays is to put Projectus Immunis into the hidden zone and give one of your combatants each round a permanent immunity to damage.
Exposed entering the fray helps players when their meta is running rampant with powerful hidden zone plays. Its ability is simple in practice but can have a big impact on how games resolve. Players can use Exposed to pull a Solomon out of hiding or a Spirit Warrior, both significant threats that can have big impacts on the game as it goes on.
With skillful play Exposed can even get that projectus out of hiding, and help make sure the threat can be managed.
I have already done a write up on Crazy Joe for our Reign of Terror Kickstarter campaign, but I'll spend a moment recapping that here today for those of you that may have missed the article. If you are a fan of the fiction you know that Joe is one heckuva crazy mercenary. He has all the big guns. Joe even set up his shop in the hollowed out husk of a Hekaton Warhulk. He pairs perfectly with Crazy Joe's Explosives to offer the ability to put out and remove two explosive counters, but the depth of his ability doesn't end there.
There are many powerful sites in the game that have activate abilities. Joe allows you two activations of those abilities for a major upswing. Sites like Metamorphosis Chamber, Ashfall Plains, and Hive of Cera in the Protoan. In the Exsularian second activations of Stockade can be decimating to a low sularium cost board state. Of course, we all want to live the dream of a second activation of Centropolis on the Synthien side, and even extra activations of Storm Citadel on the Jotune can have big game implications.
To us here at Punch-It Joe is the perfectly designed Mercenary card because it has impact and value in all factions at this stage of the game and can potentially get more powerful as the game evolves.
Disruption is a card that has a major impact on the game of Sularia. Up until the release of Disruption only one faction had an outlet for defusing condition cards. The Synthien card interference was a monster in the 2017 National format as it put opposing players behind the curve. Defusing an Art of War, or a Master Mining program had very large gameplay impacts.
As more and more conditions come out, it becomes important that a threat exists that helps prevent conditions from becoming the safest plays for an opponent. While they should remain safer than other cards on the battlefield such as sites or combatants, they should not be considered surefire guarantees for success in deck builds. Even if a player doesn't run Disruption, deck builders will now have to respect the existence of the card and its impact on gameplay.
July Alpha Program Promo Cards
With the Exsularian currently in pre-order, we only felt it was fitting that they be the feature of this month's promo cards. Solomon "The Pariah" and Zed "The Constable" both see a ton of play in Exsularian decks and we wanted to provide you with two of the factions heavy hitters for their inaugural release.
We hope you are all enjoying the summer months and still getting a few games of Sularia in, the back half of this year is loaded with exciting stuff from the full art boosters, to the release of both Reign of Terror and The Good, The Bad, and The Savage. We are releasing more information regarding 2018 Nationals in the coming months and we can't wait to see all of you at it and ready to do battle and claim the prize as the best.
Until next time, see you on the battlefield!
Written by: Jesse Bergman
Battle for Sularia has been out for a little over two years now and we love all of the feedback and competition that has derived from its release. Every year in June we revisit the state of the game and talk about any issues that we see regarding the game.
This update always serves to shape the Omega Program for the coming year. In this update, you will find the following items:
- Formats Affected
Last year we errata'd both Verker "The Berserker" and Centropolis to have a construction cost one point higher than their printed values. When we ran a casual tournament at GPGF we realized that many folks had not seen those errata's and submitted decklists with construction costs on those cards 1 point under their new values.
Of course, in that tournament we had everyone update the cards so that they were aware of the changes and the tournament lists were checked for legality and accuracy. We will begin offering updated cards soon on our site to replace these cards if you so choose. Additionally, the Full Art Booster packs launching later this summer will also provide the correct construction costs on these cards.
For 2018, we do not need to adjust any additional cards and we will retain the errata's from 2017.
- Verker "The Berserker" has a printed construction cost of 2cc, the card should have a construction cost of 3.
- Centropolis has a printed construction cost of 1cc, the card should have a construction cost of 2.
Last year we were seeing an alarming deck list arise out of the current card pool that was degenerate to the competitive metaspace. Furtim Braccae was punishing to the meta and there were not sufficient enough answers to provide valuable interactions.
Going into 2018 we don't feel that Furtim Braccae can come off of this list quite yet, but we will continue to test and analyze the meta and use the Alpha Program to determine if and when he can be removed from the list.
With the restriction of Furtim we saw another card rise in power, but typically was not being used in a majority of competitive decks. That was up until recently when internal testing and Alpha Program tournament results showed another card causing very degenerate gameplay states and very high win rates.
While we never take these situations lightly, and we always do our best to balance designs, the first card to be restricted was a backer designed card from our original campaign, and this card is also in the same boat. One of the challenges we faced offering backer designed cards was whether they could be considered tournament legal at all. We ultimately landed on that they should, but they have also proven to be the most difficult cards to balance and develop internally.
As you can most certainly ascertain from this update, we are adding one additional card to the restricted list for the Omega Program this year. We did not come to this decision lightly, in fact in our internal testing we proceeded all the way through Escalation (Command Pack: Series 1) testing and into the Command Pack: Series 2 (CPS2) line of cards before we ultimately decided this card was only going to grow in power with more cards introduced into the pool.
Restricted cards in competitive play can still be used in decklists but they are restricted to only one copy of the card in order to reduce the consistency of the deck.
- Synthien - Furtim Braccae
- Mercenary - Dr. Lehner "Time Hopper"
Last year we determined that no cards in the card pool would require a full-out ban from the format. I'm happy to announce in 2018 that we do not feel that any cards warrant a ban at this time. We always monitor our tournament results, our National Championship, and our community.
Each one of the above-mentioned changes will impact legality for Alpha Program and Omega Program tournaments for 2018 and early 2019. If we see a situation arise that requires an update to this state of the game we will post it on our blog and through our email lists.
We hope that this update provides you with insight into the meta and additionally helps everyone have enough time to prepare their decklists for upcoming tournaments in both the Alpha and Omega formats.
These restrictions will go into effect immediately on this date:
July 12, 2018.
As always we want to hear from you, head over to our Facebook community or comment here with your thoughts on this update and Battle for Sularia in general.
Written by: Jesse Bergman
Hello, battle commanders back again with a brand new update regarding what you can expect this month in the world of Sularia. April is a very much for Battle for Sularia and the Alpha Program. Read on to learn about the Kickstarter, and the April Alpha Program updates.
Reign of Terror: The Protoan is now funding on Kickstarter and we have until April 20th, 2018 to reach our goal of $9,975. The Alpha Program continues to evolve and we will discuss all of those things in this update.
What you can find in this update:
- Kickstarter - Reign of Terror: The Protoan
- Command Pack Series 1: Pack 3 Card Update
- Alpha Program April TTS Tournament and Info
- Alpha Program April Promo Cards
Kickstarter - Reign of Terror: The Protoan
Reign of Terror: The Protoan was launched on Kickstarter March 27th, at 10:00 am and a number of our faithful backers were ready to pledge. Because of that, we had our second best opening day on a Kickstarter ever. Our best is still held by Blood, Profit, and Glory. The Protoan missed the mark of best by 8 backers is all. We love all of the support and want to take a moment just to thank all of you for being so awesome!
We've had numerous reviews come in before the campaign and it has been very encouraging as we have not had a single negative review from anyone at all! This is astounding and we cannot be more pleased with the results.
To learn more about the campaign please head over to: Reign of Terror: The Protoan
We also started testing a brand new idea of live streaming across YouTube. Our first stream can be viewed HERE.
We also did a Let's Play session using the Protoan which can be watched HERE.
Going forward in this campaign and potentially post campaign we will be hosting live stream Let's Plays of the Alpha Cards each Wednesday, starting at 7:00CDT and going for one hour. We hope many of you will tune in and potentially get a game or two in with us over Tabletop Simulator.
Command Pack Series 1 Pack 3
April brings the newest command pack to be released into the Alpha Program and much like March's release, there are some cards here your collection simply cannot be without.
This month's Jotune card is a fantastic and affordable tactic. Path of Enlightenment is a serious contender for the card of the pack allowing the Jotune to have a draw engine outlet for any sularium they might have laying around. This card is how the Jotune players can fuel more combatants into their hands and boy is it nice to deploy a Gray Harrier and before it resolves, pay additional sularium to draw cards to your hand.
With the state of the Jotune currently, if a player built a lower cost curve of combatants in their deck, they would start to rely solely on top decking after round 4 or 5. With Path, they can refuel their hand of cards more effectively and strategically, instead of relying only on luck. Which, thematically speaking, also matches up with their superior tactics and focused training—according to their lore.
Not to be outdone by the Jotune, the Synthien are ready to turn up their power to 11. Neural Network Boost is another powerful Synthien condition. At 4 cc (construction cost) and 2 sularium maintenance, this card is both expensive in deck building and expensive to remain in play. What makes Network Boost more reliable than Path for the Jotune is the consistent one extra card during the draw phase.
Additionally, combining this card with Dr. Lehner gives the Synthien player 6 cards before your opponent is allowed to draw. This is a very powerful card for the Synthien, but one that they can afford with their enhanced ability for the mining and processing of sularium.
The Protoan are getting a brand new Type 1 site to add to their arsenal in pack 3 and this card is quickly becoming one of our favorites in deck builds. At 3 cc, it is expensive to play, but more than makes up for it in gameplay impact. Coming in as a four influence site, Hive of Cera does just about everything a Protoan player could ask for. The birthing grounds of the original Primordial Cera from pack 1, the Hive is going to produce more 1/1 Terrorbite tokens. Not only that, it will allow you to search for additional copies of Cera for buffing your Primordial Cera even faster.
Combined with Crazy Joe, the Primordial Cera will become a monster on the battlefield very quickly and one that the opponent cannot allow to remain unchecked.
The Exsularian are a faction never to be outdone by the others on Sularia. They have fought, salvaged, and gambled their way to a place in the world and Feeling Lucky is right at home with this faction. Following the theme from last month's card, the Exsularian care about their influence on the world of Sularia, and nothing like a little Power Broker'ing to success with Feeling Lucky.
Don't have a site to play this turn?—no problem—if you're Feeling Lucky, you'll likely end up with a handful of powerful tactic and condition cards. Everything an Exsularian player could hope for to ensure victory against the steepest of odds.
April TTS Tournament
It's time to signup again for our monthly Tabletop Simulator tournament. This month will be held on April 14th at 12:00CDT. The entry is free to anyone with the mod, and the prize to the winner will be their choice of an Alpha Promo card set from April. Normally, we try to hold these tournaments on the third Saturday of every month, but we will be attending Pretzcon and running a real life Alpha Tournament there instead.
Sign up for free on our Alpha Program page.
Additionally, all Alpha Program cards released to date, including April's pack, are legal for this tournament and can be found inside the mod.
Alpha Program April Promo Cards
The Alpha Program April promo cards will be released today for you to begin pre-ordering. You can expect an email coming soon after this update with the promo codes for these cards. If you are not already signed up for the Alpha Program, be sure to signup on our Alpha Program page and you should receive the email codes in your inbox in about 24 to 48 hours after you signup. Be sure to check your spam folder though, as many users have reported the email going straight to spam.
In celebration of the Kickstarter, let's officially welcome the Protoan to the Alpha Program with the brand new monochromatic cards for Parasitex and Syrana. You will not want to miss adding these to your collection!
April looks to be an absolutely awesome month to be a Battle for Sularia fan and we hope you agree. Be sure to check us out on our live streams during the campaign and don't forget to get your promo cards ordered before they leave the store!
Until next time, see you on the battlefield!
Written by: Jesse Bergman
Hello, commanders back again with a brand new update regarding what you can expect this month in the Alpha Program. March will see lots of activity involving Battle for Sularia and the Alpha Program and we can't wait to show you this month's cards and brand new promo cards!
The Alpha Program is now in high gear as over 50 of you have downloaded the program since it's inception! We are so very pleased with the amount of participation and feedback we are getting.
What you can find in this update:
- Kickstarter - Reign of Terror - Part 1 - Protoan Faction Pack
- Command Pack Series 1: Pack 2 Update
- Alpha Program March Tabletop Simulator Tournament and Info
- Alpha Program March Promo Cards
Kickstarter - Reign of Terror - Part 1 - Protoan Faction Pack
The Protoans are coming to Kickstarter on March 20th of this month and here is what you can expect from the campaign.
We had discussed in the Future of Sularia update that we would be running the campaign with only trying to fund the remaining art needed for this faction. When we started doing the math on this we realized we should probably just simplify things and offer a single pledge that would get you Faction Pack: Protoan. Existing Battle for Sularia customers will pledge for the Protoan and they will be delivered later this year. No need to hold onto your coupon code and order them from us at a later time.
Additionally, if you are a new Battle for Sularia customer you will find an additional pledge amount that will get you all of the content up to and including the Protoan. This will bring you up to speed with anyone else that is already into the game.
You will find in this campaign a few things of interest.
- New Playmats
- Add on Accessories
- Add on Promo Cards
- Social Stretch Goals
- Stretch Goals to make Reign of Terror—Part 1 a retail pack versus a print-on-demand project.
- Alternate Art Card Stretch Goals
- Faction Pack: Exsularian Stretch Goal
We will be announcing more about this soon, but be sure to mark your calendars as we will go live at 10:00 am CDT on March 20th. Over the coming weeks, we will create an event in our Battle for Sularia Facebook community that you can join and we might even be doing a few fun things there during the campaign that you won't want to miss!
Command Pack Series 1: Pack 2
March signifies the newest command pack to be released into the Alpha Program and much like February's release, there are some cards here your collection simply cannot be without. We have decided internally that we will not be issuing errata's to alpha cards as we get feedback. Instead, your feedback will be directly applied to the final Omega Program releases based on everything we've collected from you as well as from our internal testing. So please rest assured that we've heard you and we are going to make changes, we just are not going to deploy those into the Alpha Program. So without further ado, we should dive right into this month's promo cards.
This month's Jotune card is a doozy. A brand new Jotune Type 1 combatant for 3 sularium and only 1 construction cost! Jotune deck builders can now rejoice as they incorporate strong combatants that cost points without needing an expensive type 1 to enable the Art of War.
To further push the Jotune strategies, Lord Ashgar poses a powerful ability that lets him defuse tactic cards! This is just the first of many cards that will start to see a major uptick in counter play existing in the metagame. Not only for the Jotune but for the other factions as well.
The Synthien have always had big powerful mechanized robots like the Hydra Reaver, Assault Synthoid, and everyone's favorite Hekaton Warhulk. For those of you that prefer to play Synthien for their combatants then this month's combatant is perfect for your arsenal. The Warp Stalker is a powerful 2 sularium combatant for play. At 5 attack and 1 defense, the stalker is vulnerable to direct damage counter play from the likes of Booby Trap, Vassad Saboteur, and Solomon. But the ability and Hidden more than compensate for this weakness.
At 3 construction cost, the Warp Stalker is expensive in the deck, but this decision was based on the idea of preventing huge burn tactics like Feedback, Sularium Tactical Assault Beam, and the early game aggro threat from taking over the meta. We do look forward to hearing your thoughts on this card because it has the unique ability of really pushing through early sights, and a single Animus turns it into a 7/1 Alpha Strike!
Last month the Protoan got a type 1 combatant that showed how each card in their deck will have significant value. This month the Protoan are getting a card that prevents getting hard locked in one of their most challenging matchups. Protoan players will begin to fear the Synthien as cards like Sularium Storm, Centropolis, and Satellite Network Facility are very good against them. Infestation presents for the first time ever a card that defuses a site and its abilities. Much like how Interference or Disruption can hit conditions, Infestation is providing the same ability targeted directly at our opponent's sites.
As a reminder, this defuse ability will not only remove the card text from the text area, it also can turn off the built-in sularium production of that site. This is a powerful tactic for the Protoan to use to help keep and maintain their tempo after board wipes and other major controlling efforts. Please remember with this card that it cannot target a site that is resolving off of the command chain, that site must resolve to play before it can become a legal target for infestation.
Power Broker represents exactly what the Exsularian want more than anything, influence, on the world of Sularia. With each Power Broker in play, Exsularian players can push up their influence level significantly, allowing themselves to potentially skip the middle of the site curve and go on to much larger influence costing sites.
Additionally, Power Broker helps synergize and push up one of their most effective 1 construction cost combatants—the Tackey. Exsularian combatant strategies should have some number of Tackey cards in their deck, and Power Broker at this stage is pushing players deeper into Tackey as a staple. Additionally, Power Broker used during the Influence phase also increases your Influence generation, enabling some of those higher cost tactic and condition cards to come online earlier in the game than they can without Power Broker.
March TTS Tournament
We have on our site at the time of this blog update the signup for the March Tabletop Simulator Tournament. The winner of this tournament will get a set of either Projectus Immunis or Lord Oathki "The Hawk" Alpha Program cards for free!
The tournament will be held on Saturday, March 24th, starting at 12:00CDT and should hopefully be concluded by no later than 6:00 pm that day. However, that is subject to change based on participation. If we have less than 8 players we will play a round-robin format, and over 8 players we will switch to a Swiss format. At 16 players we will cut after 4 rounds to the top 4 and play a semi-final and final match.
Sign up for free on our Alpha Page. Please remember that CPS1P2 is legal in this tournament.
Alpha Program March Promo Cards
The Alpha Program march promo cards will be released today for you to begin pre-ordering. You can expect an email with the codes for these cards today, and if you are already signed up for the Alpha Program you are good to go to purchase them. If you are not signed up, be sure to use the signup form on the page and we will email you the promo codes within 48 hours of your signup. If you do not get the email, be sure to check your spam folder, then please email us at firstname.lastname@example.org and we will provide you with the codes directly.
Let's officially welcome Projectus Immunis and Lord Oathki "The Hawk" to the Alpha Program! We think they look pretty awesome and hope you do too!
Phew, March is a busy month, but we are super excited at the possibilities and cannot wait to add even more to the list as we go. As always stay in touch with us by signing up for our newsletter or following us on your preferred social media platform and we will be back soon with even more exciting stuff to talk about.
Written by: Jesse Bergman
Hello, battle commanders. We’re back here again with a brand new update regarding what you can expect in the Alpha Program. This February will see lots of activity involving Battle for Sularia and the Alpha Program as well as our website.
John is working very hard to roll out our new web platform and we had hoped to have this site rolled out by now, but like all good things, it takes time and we have to wait just a bit longer. The Alpha Program doesn't wait for our new website, so we are going to continue to push content forward and out to you over the coming weeks.
What you can find in this update:
- Command Pack Series 1: Pack 1
- Alpha Program TTS Tournament and Info
- New Alpha Program page on our website for all things related to the Alpha Program.
- Learn to Play Alpha Rules
- Alpha Program February Promo Cards
Command Pack Series 1: Pack 1
On February 6th, 2018 we will release Command Pack Series 1: Pack 1. Which is a really fancy name for 4 brand new cards inserted into the Alpha Program. As a reminder, these cards are completely legal and ready to be played in Alpha format events. So get to downloading these print and play files as soon as possible because you do not want to miss out on some of these cards.
Card #1 - Harrier's Perch
Harrier's Perch is a brand new idea for a mechanic inside of Battle for Sularia and one that is unique compared to other strategy card games. We are beginning to play with an idea of reducing card construction cost by paying for other cards.
Harriers Perch is the culmination of that idea, where players can invest in it and get a powerful ability that allows you to search for a Gray Harrier. Additionally, it drops the construction cost of cards with Harrier in their name to one! We cannot wait to see what all of you Battle Commanders come up with and as you can be assured we are preparing to play more on this card in the future, with more Harrier fliers in the Jotune design.
Card #2 - Sularium Storm
Continuing in the spirit of the design of Harrier's Perch, the Synthien get a powerful new ability card and one that helps keep those Harriers from getting too far out of line. Sularium Storm is a powerful new direct damage ability that gives the Synthien a great answer to many of the powerful meta decks. In addition, Sularium Storm reduces the construction cost of Sheild Generator Installation to one.
This enables the Synthien player to build with more powerful effects by reducing the number of sites that cost more than one. Freeing up valuable construction points gives Synthien players many new options.
Card #3 - Mayhem
Mayhem is a powerful condition for the Exsularian. The Exsularian have two, already good, conditions in the form of Distraction and Secret Stash, but Mayhem gives them one of their first proactive condition cards and boy is it a doozy.
Players against Exsularian better be ready for the onslaught of site punishing removal cards and adjust their strategies to compensate for the early site losses.
Card #4 - Primordial Cera
Primordial Cera continues on the design thread of powerful mythical creatures in the Protoan design. We established this thread in Reign of Terror with Syrana, Parasitex, Dragos, and SKOBN. The main difference being is that Primordial Cera offers a powerful Type 1 that only costs one construction point to place into the deck.
The Cera continues to grow more and more powerful with each new deployment, which is also a great new mechanic that plays off of the draws where player's get more than one copy of it. This continues the thread of player's having uses for Protoan type 1’s when an additional copy is drawn.
Alpha Program TTS Tournament
I am excited to announce our first every Alpha Program TTS Tournament. It will be held on Saturday, February 17th, 2018 starting at 12:00 pm CDT. The Registration for the tournament will be uploaded within the next few days to our web store and will be a free entry.
The prize pool for this tournament will be one playset of either the Alpha promo Animus Vox or Lord Fenris. Depending on the entry count the tournament will be either a round robin or a swiss round system with qualifiers. This decision will be made prior to the tournament and be communicated with entrants at least 24 hours before the tournament start time.
You will need an updated copy of the Battle for Sularia mod found on Tabletop Simulator. You can download the mod today, and before the tournament, the Reign of Terror and CPS1 Pack 1 cards will have been added and updated appropriately. We are aiming to have this update completed by early next week.
Use this link if you already have TTS and just need to get the Official modification:
Introducing the Alpha Program Resource Page
Our website is receiving a new link and subsection under Products -> Battle for Sularia. This new subsection is called Alpha Program and is the definitive resource for all Alpha Program material.
You can jump to that section of this site by following this link:
The page is laid out with the latest Alpha Program release featured at the top, next you will find the Alpha Program signup form, followed by this month's current Alpha Program promo cards, and then finally you will be able to provide feedback regarding any of the Alpha Program cards through our feedback submission form.
We hope that you will bookmark this page and return to it often as your feedback is crucial to the success of the Alpha Program. Please note, when John has the new site up and running in the next week or so, we will send out an update on this link. The Alpha Program and the future of Sularia design are directly impacted by you the players, and this means open lines of communication are imperative for this program and idea to be successful. While feedback is purely optional, we do appreciate it greatly!
Learn to Play Alpha
As mentioned previously your feedback is so crucial to Battle for Sularia's success. The first line of defense in that is our rules and updates to the rules. We need your help as valuable Alpha Program members. Please read through this document and use our feedback form to report any issues.
Nothing is out of bounds on this feedback, if you feel the rules need a better layout, need more information, less information? You are our first line of defense in releasing high-quality products.
We hope that your feedback will begin coming in rather soon, in order for us to turn this document over to John and let him do his design wizardry that makes all Punch-It products adhere to the highest quality possible.
February Alpha Promo Cards
Not much to say here, if you are an Alpha Program member you will be receiving an email shortly that will have the promo codes necessary to order these cards for $5 + shipping. For those of you overseas, have no fears, we've been able to secure a reasonable way to ship these cards to you each month which for the first time ever will allow our website to ship directly to Canada, and the EU. Please keep in mind these promos will originate from the US so we cannot guarantee there will not be import surcharges, but as our game continues to grow we will continue to expand our fulfillment channels and make additional improvements.
Now onto the Cards Themselves!
I hope you think these look as good as the team here does! John keeps pushing the limits on what we can do with our original card designs and this is another great example with how versatile those designs have been. We think every Battle for Sularia collector will want to add these to their collections. These cards will not remain in our store forever, in fact, they will be removed from the store February 28th, 2018. So don't delay and get your orders in before then. Because once they are gone, they will not return. Seriously. You can expect brand new promo cards in March—boom!
Well, that's it for this update. Thanks for getting this far! And as always, if you have any questions please feel free to comment below and don't forget to like this post and maybe consider sharing it with your local communities as well.
Until next time Battle Commanders!