Jesse is back with an update on all things going on at Punch-It Entertainment. We have updates on Battle for Sularia’s Alpha Program, The upcoming Ambassador Program, our reactions on GPGF, and two brand new prototype games.
Battle for Sularia National Championship 2018 is Almost Here!
Nationals is an opportunity for players of all skills to test their mettle against other players. The Battle for Sularia player community is so awesome, that last year we even had players that were still just learning the game competing at this level. The championship last year was won by Dustin Rogers of Kansas City. Will KC take the trophy home for another year, or will a new contender step up and claim the glory for themselves?
Entry Fee: $15
4107 Pioneer Woods Dr #108
Lincoln, NE 68506
When: Saturday November 17, 2018
Day of Registration: 10am to Noon
Start Time: Tournament Round 1 starts at 12:30
Set Legality: The Battle Begins - Blood, Profit, and Glory - Reign of Terror - The Good, The Bad, and The Savage - All Mercenary cards including Crazy Joe and Disruption.
Additional Notes: Pre-Registration before November 1st will guarantee you a copy of the participation prize Disruption. Any late Registrations or day of Registrations will receive the prize on a first come first serve basis.
Participation Promo Card: Full-Art Disruption
Top Protoan Player: Parasitex Full-Art Foil
Top Exsularian Player: Solomon Full-Art Foil
Top Synthien Player: Projectus Full-Art Foil
Top Jotune Player: Worgana Full-Art Foil
Winner: Johnny Cache Full-Art Foil, Winners Plaque with Johnny Cache, Design a Battle for Sularia Card for release in a future set.
Top 2: Mercenary Disruption Nationals 2018 Play Mat
Furthest Traveled Player: Lord Oathki Kickstarter Edition Play Mat
Additional Helpful Information
4100 Pioneer Woods Dr, Lincoln, NE 68520
Hampton Inn & Suites
5922 Vandervoort Dr, Lincoln, NE 68516
New Victorian Suites
225 N 50th St, Lincoln, NE 68504
Fairfield Inn & Suites by Marriott Lincoln Southeast
8455 Andermatt Dr, Lincoln, NE 68526
Holiday Inn Express & Suites Lincoln South
8801 Amber Hill Ct, Lincoln, NE 68526
Venue Restaurant & Lounge
An upmarket menu of New American plates & Angus steaks with a vast wine list in stylish surroundings.
4111 Pioneer Woods Dr #100, Lincoln, NE 68506
Refined Indian restaurant pairing traditional cuisine with a wine & beer selection.
4101 Pioneer Woods Dr # 110, Lincoln, NE 68506
MōMō Pizzeria & Ristorante
Upscale restaurant & bar creating modern takes on classic Italian fare, with specialty cocktails.
7701 Pioneers Blvd, Lincoln, NE 68506
Carmela's Bistro & Wine Bar
Refined New American dishes & wines are presented in intimate, contemporary surrounds.
4141 Pioneer Woods Dr #110, Lincoln, NE 68506
Mr. Hui's 2
4131 Pioneer Woods Dr, Lincoln, NE 68506
Fast-food chain specializing in frozen custard & signature burgers made with Midwest beef & dairy.
4121 Pioneer Woods Dr, Lincoln, NE 68506
Written by: Jesse Bergman
Wow, did this month go fast! It's hard to believe it's time to write another update to all of you! August saw some exciting new things going on and sets us up for a whirlwind to the end of the year. It's like the precursor to a big storm, you can see the clouds rolling in and the wind is picking up, but you don't quite know what all is in store!
The Battle Begins: Full-Art Booster Pack went on sale on August 2nd and many of you have taken advantage of them and we have had strong sales to start. If you are already an existing player of Battle for Sularia: The Card Game, then you do not want to miss out on this opportunity to bling out your deck. These items are selling quickly and when they are gone we will discontinue them for a while. They may return at a later date, but that will all be determined by your overall demand for the product.
What you can find in this update:
Full-Art Booster Pack information
Reign of Terror development/production update
Escalation Series: Pack 7 - Card Update
Alpha Program July Promo Cards
Full-Art Booster Pack Information
Full-Art Booster Packs were released on August 2nd, 2018 and come in two different product offerings. The individual packs can be purchased for $5.99 or if you want to try out randomized drafting of Battle for Sularia: The Card Game, then you can purchase our 4-Player Draft Pod package for $89.99.
We won't go into full detail on the packs here if you would like to read more about them, head over to our blog post on the packs and get a complete rundown and determine which packs are best for you!
These packs are a web exclusive offer and will sell out fairly soon. Re-order of the packs will not occur immediately, but they may return later this year or next.
Reign of Terror Development Update
Reign of Terror development has been closed. We are in process of placing orders with our printers and we are on track for an early October release. We will begin showcasing more about the release as we get closer to that fateful October date. We will continue to take pre-orders right here on our site. Once the pre-orders sell-through, we will open up a wave 2 for those of you that missed out early on.
If you are on the fence about ordering Reign of Terror, now is the perfect time to get in and make sure that you recieve your copy as it releases.
"Subterranean Lair" by Ascary Lazos
Escalation Series: Pack 7
The Alpha Program heads into pack 7 and the back half of the escalation series release. This pack introduces some powerful new cards, that need your attention. The idea behind the Alpha Program is for you our fans, to get an opportunity to try out new card designs before they are released into the final form. Playing games with these cards and providing us with feedback helps shape the final version of the game. Feedback can be provided directly through our feedback form found here at the Alpha Program page of this site!
Gods Among Men
This card represents a new design idea for condition cards. It functions in two separate ways. The first way is one in which the card gains tactical value in the form of playing the card in a similar fashion to the Mercenary card evasion. While the scope of Gods Among Men is limited to type 1 combatants, it further reinforces the theme we were building in The Battle Begins Starter Set.
When your opponent attempts to target your powerful type 1 combatants, Gods Among Men springs to the rescue to protect them from those effects, however, since it is also a condition card it provides a powerful ongoing effect that indicates that future and existing type 1 combatants cannot be defused by effects. This particular play pattern is narrow, but offers protection from some of the most powerful cards in the format such as Dead on Arrival, and Sularium Tactical Assault Beam.
Simiann is a backer designed card from our Blood, Profit, and Glory Kickstarter. Backer Jim O'Flaherty, who also designed Lady Worgana, came to us with an idea to build a powerful robot that was versatile and flexible. Jim was working on a self-learning AI that each iteration brought a new and improved intelligence. We latched on to Jim's idea and created a whole new keyword for this type of mechanism. ENERGIZE is a dual-modality ability that allows players to invest sularium one action at a time to do one of the two following abilities:
This combatant gets +1/-1 until the end of turn.
This combatant gets -1/+1 until the end of turn.
This sort of flexibility combined with Specialist makes Simiann a force to be reckoned with on the battlefield. Many users ask how he functions, his attack value is facing the limiter of his defense value because if at anytime a combatant has a defense value of 0 it dies. However, on the defensive side, you may continue to make investments that would reduce a combatants attack value to 0 or below 0, while the defense value continues to climb. So, if you have 9 sularium, then you can invest 9 sularium into Simiann's -1/+1 ability to modify his stats to -7/15 making him a nearly impenetrable wall for one of your opponent's combatants.
VIRUS has represented itself as a powerful ability that gives a player the ability to reduce incoming damage or potentially kill off major threats on an opponents board. VIRUS is a dangerous ability that opponents need to respect. A Protoan player has so many proactive ways to net value with Gorgarid while impacting their opponent's board state. Gorgarid is the type of combatant that provides that complete upside of combatant removal/reduction, with an affordable package in their decks.
With a base attack of 2 and a base defense of 3 Gorgarid can focus by dealing 2 damage to a combatant on defense, and then die from combat damage or through a sacrifice outlet to put the two infection counters on that combatant, and effectively deal 4 damage that turn. Dealing 4 damage for only 3 sularium and 1 construction cost is an excellent trade in the game.
Hideout continues the theme of Influence matters. This time synergizing with Ruffian combatants. Hideout at 6 influence requires some work to get into play, especially when many constructed games only play to turn 6 or turn 7. Combined with Power Broker, Exsularian players could see this site as early as turn 4, giving them plenty of opportunities to build up powerful sites, but the less obvious play is the impact that Power Broker and Hideout can provide to playing tactic and condition cards with higher threshold values.
A player also gets additional value by being able to deploy their Ruffian combatants into the hidden zone reducing the number of opportunities that a player has to interact with those combatants. Powerful Ruffians such as Tunnel Rat become very difficult for an opponent to deal with and handle when they are in the hidden zone. Additionally, with a sularium generation of 2, it provides a much needed sularium boost to play more expensive Exsularian combatants.
With a base attack of 3, it is single-handedly one of the most powerful Exsularian sites and a prime target for It's a Trap. Additionally with a hardy 8 defense, an opponent will need to commit serious firepower to the sites removal.
August Alpha Program Promo Cards
This month's Alpha Program Promo Cards are an absolute must-have for any Jotune or Synthien player's collection. For those of you tournament players who have asked how to update cards we have errata'd, then Centropolis will give you an outlet to do just that! These cards will remain in the store until September 18th, 2018!
One last little bit of information, if you didn't see on the Full-Art Booster Pack blog post we have added a checklist that covers every card we've released to date. It is up to date and includes the current Alpha Edition promo cards. If you are attempting to be a collector then this checklist is a must have!
Download The Checklist!
Until next time, see you on the battlefield!
We've been talking about it, we've covered them on Live Stream back in May, and we even ran an invitational tournament with Full-Art Booster Packs. Punch-It Entertainment is excited to release Battle for Sularia: The Battle Begins—Full-Art Booster Packs.
For those of you who know exactly what this product is, no need to read on any further here, other than potentially downloading the checklist for you to reference when collecting all of the cards. You can find the checklist linked at the bottom of this post.
For those of you hearing about this product for the first time here is what this update will provide:
Wait, What, Random Packs? I Thought Battle for Sularia was an Expandable Card Game!
How to Draft
Four-Player Draft Pod Package
Wait, What, Random packs? I Thought Battle for Sularia was an Expandable Card Game!
Battle for Sularia: The Card Game is an expandable card game, which means that the base game will continue to be released in a non-randomized distribution model, where you will always get four copies of every card in the set. The introduction of the full-art booster packs will not have an impact on the actual standard Battle for Sularia game or how it plays. The full-art booster packs are merely cosmetic upgrades for your deck. The packs allow you to replace our standard card with a beautifully illustrated full-art card.
However, The full-art cards also solved a gameplay variant problem for us as well. All of us here at Punch-It Entertainment are huge fans of limited formats in games like Magic The Gathering. For those of you new to this idea, a limited format means that you have a limited pack of cards to build your deck with.
Battle for Sularia: The Card Game has had a semi-limited format in the form of cube drafting. This meant that players could craft a cube of cards and deal out "packs" to players to select and draft. The format was incredibly fun, but the cube always guaranteed a certain number of cards to be available. This was never a truly random distribution and after a few times doing it, you began to know what cards you could not pass on to an opponent.
With the full-art booster packs, now players can execute a truly random limited format for Battle for Sularia: The Card Game. With each card broken down into ultra rare, rare, uncommon, and common, players will have to make choices when drafting as each of these packs will produce unknown quantities of a particular card.
Full-Art Booster Packs will be broken down into the following distribution:
- Two Cards: Rare (Potentially one of these cards will be an ultra rare)
- Four Cards : Uncommon
- Ten Cards: Common
How to Draft
Drafting Battle for Sularia: The Card Game is easy to do. Here are some things that players will need.
- Dice, tokens, gems, and some way to track their life total
- Four packs of The Battle Begins: Full-Art Booster Pack (per player)
Draft Round 1
During Draft Round 1, you will open one pack from your four, and select a single card from the pack. Each other player in the draft will do this as well. Set that card aside, and pass the remainder of the pack to the player sitting on your left. Wait until all players have made a selection and then pick up the pack from the player sitting on your right. Again, you will select a single card from the now smaller pack of cards, and pass the remainder of the pack to the player on your left. This process will continue until all the cards from the packs have been selected. This will leave you with 16 "drafted" cards.
Draft Round 2
Following the same procedure from Draft Round 1, you will open a new pack from your remaining three packs, and select an individual card from the pack. The remaining cards will be passed on to the player on your right. Continue this process passing to the right until all packs have had all cards drafted. This will leave you with 32 "drafted" cards.
Draft Round 3
By this time, you should be feeling comfortable with how the draft works and you will begin by opening your third of four packs. Just like the previous draft rounds you will select one card from your pack and pass the cards to the player on your left. Continue selecting cards and passing the remainder to the player on your left until there are no longer any cards to pass. This will leave you with 48 "drafted" cards.
Draft Round 4
Continue doing the same thing you did in the previous three draft rounds and open your final pack of cards. Select one card from it and pass it to the player to your right. After all cards from this pack have been drafted you will now have 64 cards to work with.
For your first few drafts, I would recommend not setting a time limit on how long a player can spend building a deck. If all the players involved in the draft are experienced Battle for Sularia: The Card Game players, we recommend setting a timer for a 30-minute deck building time limit. Feel free to experiment with this and let us know how much time you feel is necessary to construct your draft deck.
Unlike the standard constructed play format, there are a few differences in deck building that need to be adhered to.
- Each deck must have a minimum of 40 cards
- Construction points on cards do not matter during draft play
- There are no playset restrictions
- Players are not restricted to a single faction during deck construction.
A draft game is played exactly the same as a standard constructed game. If you are unfamiliar with the rules for Battle for Sularia: The Card Game, please reference and download our Learn to Play Rules Guide: Alpha Edition HERE.
Four-Player Draft Pod Package
We know that some of you only want to draft Battle for Sularia: The Card Game and we think that is great! It is one of the major reasons we have designed and built this product offering; so that it is more affordable and easier to gather your friends and draft.
This package will give you and three of your friends a ready-built draft pod to begin a draft game immediately. If you were to purchase each of the packs individually, you would need 16 packs at $5.99 per pack for a total of $95.84. With a discounted price of $89.99, this is the most affordable way to draft Battle for Sularia: The Card Game. Combined with at least four players, this pod package makes for the perfect draft experience.
Individual packs are an excellent way for you to add full-art cards to your favorite Battle for Sularia: The Card Game decks. It gives you that extra cosmetic customization that sets your deck apart from others across the table for you.
Punch-It Entertainment will continue to offer individual packs for players to purchase on an as-needed basis. And of course, we encourage you to trade these cards amongst your friends to help you collect and complete the set.
Attached below you will find the complete set checklist, which you may download and print off. This checklist can be used as a guide to helping you complete the full-art set. Additionally, we have included check boxes for any additional promo cards that may exist for this set.