Designing the Battle

DESIGNING THE BATTLE – KEYWORD VALUE – FEATURING FLIGHT

DESIGNING THE BATTLE – KEYWORD VALUE – FEATURING FLIGHT

Last week I wrote an article laying out the power of BARRAGE, and how it can quickly change the shape of an opponents sites. These week's article features another powerful keyword – FLIGHT!

DESIGNING THE BATTLE – KEYWORD VALUE – FEATURING BARRAGE

DESIGNING THE BATTLE – KEYWORD VALUE – FEATURING BARRAGE

The Designing the Battle series is all about taking an indepth look at the mechanics of Battle for Sularia. In this weeks article Jesse discuss's the keyword value BARRAGE and how it can drastically alter the landscape of your opponents sites. 

DESIGNING THE BATTLE: THE ATTACK PHASE – PART 2

DESIGNING THE BATTLE: THE ATTACK PHASE – PART 2

This is part 2 of the Attack Phase. We will get into effects, timing, and actions in this article. It is highly recommended that you read the previous articles in the series before continuing.

DESIGNING THE BATTLE: THE ATTACK PHASE – PART 1

DESIGNING THE BATTLE: THE ATTACK PHASE – PART 1

In this article we will start discussing how to compose attacks against your opponents and how to deal damage to them. This is the first part of the attack phase article, and we will break this down into two segements over the next few weeks.

DESIGNING THE BATTLE – THE COMBATANT PHASE

DESIGNING THE BATTLE – THE COMBATANT PHASE

Learn the steps of the combatant phase in this article. This article is written to give an in depth look at the steps of the combatant phase. It is part of a series of articles in the Designing the Battle series.

WHAT IS IN A BATTLE KIT?

WHAT IS IN A BATTLE KIT?

We have finalized the Battle Kit's in preparation of our upcoming Kickstarter launch. This article is going to give you information regarding The Battle Begins battle kit. You'll learn what comes in a battle kit and what is the story behind The Battle Begins.

DESIGNING THE BATTLE – SULARIUM PHASE

DESIGNING THE BATTLE – SULARIUM PHASE

This week's article in the Designing the Battle series is all about the second resource in Battle for Sularia.  Sularium is the lifeblood of the entire game, the planet is named after it.  This article will teach you about sularium generation and the sularium pool.

DESIGNING THE BATTLE – REST AND DRAW PHASES

DESIGNING THE BATTLE – REST AND DRAW PHASES

In this weeks article Designing the Battle, I will discuss the Reset and Draw phases of the turn.  Learn the official rules through this blog and be sure to check back again to see what we have in store in the coming weeks...