Jesse Bergman

DESIGNING: BLOOD, PROFIT, AND GLORY – PART 2

DESIGNING: BLOOD, PROFIT, AND GLORY – PART 2

In this week’s installment I want to talk about designing the Synthien. In BPG, the Synthien got a couple of very powerful new players and a couple of other cards that really round out their utility and give deck builders a lot to chew on...

DESIGNING: BLOOD, PROFIT, AND GLORY – PART 1

DESIGNING: BLOOD, PROFIT, AND GLORY – PART 1

It's been a couple of weeks now since Kickstarter backers got their hands on Blood, Profit, and Glory. I now want to take an in depth look at the pack and talk about the design choices that we made and some that were made for us!...

STATE OF THE GAME – APRIL 2016

STATE OF THE GAME – APRIL 2016

Well, here we are, almost 2 years into our fledgling little company and one quarter into the sales of our first game Battle for Sularia. There are quite a few things that we want to cover today, and are important to understanding where we are headed and what we hope to accomplish...

BLOOD, PROFIT, AND GLORY – COMING SOON TO KICKSTARTER!

BLOOD, PROFIT, AND GLORY – COMING SOON TO KICKSTARTER!

Our next release goes live on Kickstarter April 5th! Yes, wasteland mercenary scum are soon to arrive to the battle and they're packing some serious heat. 

So, without further ado, here they are!

CONVENTION SEASON IS HERE!

CONVENTION SEASON IS HERE!

There's a buzz in the air and that can only mean one thing - convention season is here!

Yes, that wonderful time of year is finally upon us, where you can spend all weekend immersing yourself in board games, card games, role-playing games with your best friends and new ones too...

BATTLE FOR SULARIA HAS BEEN MAILED TO BACKERS AND YOUR FLGS!

BATTLE FOR SULARIA HAS BEEN MAILED TO BACKERS AND YOUR FLGS!

The Battle Begins has arrived mid last week to our pre-order and Kickstarter Backers! If you were lucky enough to be an early adopter, you got some very nice promo cards. If not, stay tuned for info about how you can get your hands on exclusives too!

A CHAT WITH THE FOUNDERS – JESSE BERGMAN AND JOHN KIMMEL

A CHAT WITH THE FOUNDERS – JESSE BERGMAN AND JOHN KIMMEL

It's an exciting time for us here at Punch-It Entertainment, the publishers of the Battle for Sularia, and especially so for founders Jesse and John. First a word from both, and then an exclusive sneak peek at a card slated for release later this year!

FACTION DESIGN – THE JOTUNE

FACTION DESIGN – THE JOTUNE

This week Jesse talks about how the Jotune became what they are today in the final version and what differs their faction from the other factions of the game. How lore effected their design and what their belief systems are. If you are interested in learning more, be sure to read the article!

DESIGNING THE BATTLE – KEYWORD VALUE – FEATURING FLIGHT

DESIGNING THE BATTLE – KEYWORD VALUE – FEATURING FLIGHT

Last week I wrote an article laying out the power of BARRAGE, and how it can quickly change the shape of an opponents sites. These week's article features another powerful keyword – FLIGHT!

DESIGNING THE BATTLE – KEYWORD VALUE – FEATURING BARRAGE

DESIGNING THE BATTLE – KEYWORD VALUE – FEATURING BARRAGE

The Designing the Battle series is all about taking an indepth look at the mechanics of Battle for Sularia. In this weeks article Jesse discuss's the keyword value BARRAGE and how it can drastically alter the landscape of your opponents sites.