In 2014, Jesse Bergman and John Kimmel, lifelong friends and avid gamers, joined forces to form Punch-It Entertainment, LLC. Together they designed and developed, Battle for Sularia, which was successfully funded on Kickstarter in July 2015 – exceeding the original funding goal by 25% and launched in retail stores in January 2016.
In mid 2016, Frank Hruby and Matt Greenleaf officially joined the team, each bringing unique skill sets to help us ‘punch’ faster!
Jesse Bergman, Co-Founder
President/Senior Game Designer
Proven business maker and relationship builder. Jesse is an avid gamer, and designer of Battle for Sularia. He is also a Spartan warrior whose not afraid to get a little dirty to reach the finish line!
Graduated from the University of Advancing Technology with a Bachelor of Arts in Game Design Magna Cum Laude.
John Kimmel, Co-Founder
Graphic design professor, old-school miniatures game junkie, and the creative force behind the world of Sularia. While not a Spartan racer, nearly nothing can prevent John from getting his morning coffee. Ha!
Graduated from the University of Nebraska – Lincoln with a Bachelors in Fine Arts – emphasis in Graphic Design.
Senior Market Researcher
A connection maker. Bringing together our networks with reviewers and industry insiders; not to mention the best local brewery finder on the planet! Frank is one of the original playtesters of Battle for Sularia.
If you're a game reviewer and you haven't heard from Frank yet, then please reach out to him (did we mention the thing about breweries) – you won't regret it! He'll hook you up with a review copy of one of our games (and maybe a beer).
Game Development Director
A recent transplant from the east coast. A long-standing TCG player, along with game designing experience under his belt, it only seemed natural to get Matt on board as the game development director for Punch-It Entertainment.
If you see Matt at a convention and he asks to join you for a game of anything, bring your "A" game. Underneath this guise of a mild-manner and soft-spoken dude, is this beast of a gamer.
Punch-It Entertainment focuses on fostering game development experiences with other indie and smaller game designers. This involves experience in mutual learning and providing a solid foundation that allows game designers to focus on their creativity and the end-user game experience.