BUILDING, BLUFFING, AND DESTRUCTION!
Pompeii will rise from the ashes on KICKSTARTER IN EARLY 2018!
Designed by Jay Little, Dylan Shepherd, and Lucas Zerby
What is Pompeii: Wrath of Vesuvius?
Pompeii: Wrath of Vesuvius has only two phases in the game – the Pompeii Phase and Vesuvius Phase. Which means it's easy to get into, but offers a variety of game play strategies with its cleverly designed building and bluffing mechanics. Co-designed in part by Jay Little, whose game design credits include: X-Wing Miniatures, Edge of Empire, and more!
During the first phase, the Pompeii Phase, players will be placing their warehouse tiles into various warehouse districts throughout the city of Pompeii. The tiles have a guild icon on one side and a numerical value on the other. Face down tiles are worth one influence on the cities district, and player may choose to reveal the numerical side to all the players in the game and gain influence equal to the numerical value of the tile, and any other tiles still face down in the district. Each district will be scored for first, second, and third place at the end of the Pompeii Phase.
During the second phase, the Vesuvius Phase, players take the role of the volcano, and begin placing lava tokens flowing down from Vesuvius into the city. Each lava token will give the player access to remove a warehouse tile from the board. After all lava tokens have been placed, players will flip up the numerical side of each warehouse tile still on the board and score bonus points for any tiles left. They will earn more points for each tile that is closer to the top of the volcano. The player with the most victory points wins!